Here are the submissions from presenters attending the workshop, please have a look through these before coming along on the day 🙂

Session 1

Paper 1 – James Sprinks Citizen Scientists: The Importance of being Needed and not Wasted.”

Paper 2 – Philip Wilkinson Value Representation through Digital Games Development in a Classroom Context
Paper 3 – Horia Maior and Pepita Stringer  The Values of Games for Health and Well Being

Session 2

Paper 4 – Panayotis Koutsouras Minecraft as a Platform for Crafting Value

Paper 5 – Kristiyan Lukanov Important game Values in Internal Gamification

Paper 6 – Neha Gupta Game-playing in crowdsourced low-skill employment