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Interdisciplinary Reflections on Games and Human Values

ACM CHI Play 2015 Workshop

Abstract Submissions now online

Hello all, here are the submissions from presenters attending the workshop, please have a look through these before coming along on the day 🙂

Session 1

Paper 1 – James Sprinks Citizen Scientists: The Importance of being Needed and not Wasted.”

Paper 2 – Philip Wilkinson “Value Representation through Digital Games Development in a Classroom Context”
Paper 3 – Horia Maior and Pepita Stringer  The Values of Games for Health and Well Being

Session 2

Paper 4 – Panayotis Koutsouras Minecraft as a Platform for Crafting Value

Paper 5 – Kristiyan Lukanov Important game Values in Internal Gamification

Paper 6 – Neha Gupta Game-playing in crowdsourced low-skill employment

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Games and Values Resources Page

I was thinking it might be a nice idea to create a resource page for people interested in the use of games as a tool to explore human values. I came across a couple of articles on ACM Interactions, so I will use them to get the list started but please ping any suggestions to gamesandvalues@gmail.com – it would be nice for this to be a collaborative effort 🙂

Journals/Conference Papers etc:

Michael Horn – Beyond Computer Games for Social Change (2014) Interactions

Joyram and Nirali Chakraborty – Public Policy and Violence in Video Games (2015) Interactions

Media:
BBC Two Horizon  “Are Video Games Really That Bad?” 

BBC iWonder “Can Video Games be Good for You?”

C Couch – Keep Calm and Play On: Video Games That Track Your Heart Rate (2015) MIT Technology Review
Last Updated 21 Sept 2015

Provisional Programme

Sunday 4th October 2015 9am to 1pm, London, CHIPlay

Opening

Session 1

Paper 1 – James Sprinks “Citizen Scientists: The Importance of being Needed and not Wasted.”

Paper 2 – Philip Wilkinson “Finding Meaning in Young Learner’s Digital Games Development
Paper 3 – Horia Maior and Pepita Stringer  “The Values of Games for Health and Well Being

Session 2

Paper 4 – Panayotis Koutsouras “Minecraft as a Platform for Crafting Value

Paper 5 – Kristiyan Lukanov “Important game Values in Internal Gamification

Paper 6 – Neha Gupta “Game-playing in crowdsourced low-skill employment

Roundtable Discussion

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